The OFFICIAL programming thread
-
At work, I alternately have to use VS Code which does have vim key bindings and Eclipse which doesn’t. So I’ve been switching between the two for over a year and get reminded daily that I am, without exaggeration, 2x to 10x faster in VS Code. Not because of the editor, but because I can use vim mode in it.
Seriously, learn vim even if you don’t use end up using the vim editor. You need to commit to it and it will really suck for a week or two but it’s like the difference between “hunt and peck” and touch typing for the productivity boost it will give you. That’s assuming you already touch type that is; if not, you should learn that first anyway.
-
notepad.exe doesn’t have any stupid keybinds to remember. Now that’s efficient!
-
Best program Microsoft ever developed
-
-
Good soap.
Tough on dirt!
-
@Gators1 said in The OFFICIAL programming thread:
Fucking Gates! This was a vim killer!
I read that earlier and my first thought was “they hadn’t killed that already?” I don’t know why I haven’t even come across it in years.
-
Yeah, I don’t think I have even opened it since windows 95
-
Wordpad is lethal for the invisible coding that sneaks in. Notepad all the way for plain text.
-
Urgh. I shouldn’t talk to people today. A dev that was brought in to assist me is breaking shit that was working weeks ago. Regressions happen but when I pointed out that four values entered in the Create form were no longer being persisted, I was told the user could correct them in the Change form (i.e., enter the data again). Wtf? The below was my calm response to that but I don’t know how long I can keep feigning sanity.

-
Unity really shit the bed.
Edit: article:
msn.com: Game developers are furious about Unity’s new installation-based fees
-
@Hog said in The OFFICIAL programming thread:
Urgh. I shouldn’t talk to people today. A dev that was brought in to assist me is breaking shit that was working weeks ago. Regressions happen but when I pointed out that four values entered in the Create form were no longer being persisted, I was told the user could correct them in the Change form (i.e., enter the data again). Wtf? The below was my calm response to that but I don’t know how long I can keep feigning sanity.

Sounds like your client is my company.
-
@Hog said in The OFFICIAL programming thread:
Unity really shit the bed.
Edit: article:
msn.com: Game developers are furious about Unity’s new installation-based fees
It’s hard to overstate how much of misstep this is. It’s not just a “price change” as the above video stupidly calls it in the title, they’re effectively retroactively changing the license and charging a fee for something the game devs and publishers have no way of recovering. And that’s really just scratching the surface of it. Despite the bad title, the above vid explains the depths of it pretty well.
Or you can scroll through the Twitter handle @fuckedbyunity and you can see the universal condemnation for the move by game devs and publishers:
I understand Unity were already on the verge of bankruptcy and they definitely won’t recover from this. It will take months for devs to switch game engines and that will only be for new releases so it won’t happen overnight but Unity well and truly fucked themselves with this breach of trust. They’ve made Hasbro/WotC look like beloved and benevolent stewards of their customer’s best interests by comparison.
-
Game maker’s toolkit is a pretty influential voice in the indie games scene (1.5 million YT subs). Loved this quote:
Basically: I’ve never been so embarrassed to use a piece of software and I have an Adobe CC license for god’s sake.
-

-
I assumed the Unity business must be going well… Apparently not. What was wrong with the decades old approach to try to make more money by starting a social network of your users?
I mean except that it never worked, but that isn’t the point, you can get promoted by making stuff even if it doesn’t work. What’s a better CV element for a director than saying “I’ve increased the user count of company X’s product by 1000x?” without specifying that it was from 1 (you) to 1000 (company employees and a few lost bots).
-
Unity done pissed off everyone it seems. Most people I know are working in Unreal anyway, or some proprietary engine.
-
Well, there’s one silver lining: even if only 5% of the dev studios who are discontented enough to move to another game engine end up on Godot, that’s going to be great for Godot. And I suspect it may even be higher than 5% from what I’m reading.
Can’t fuck people over with MIT licensed software that can be used however you want, modified to do anything you want and the project even forked away from if necessary.
-
@Hog said in The OFFICIAL programming thread:
Well, there’s one silver lining: even if only 5% of the dev studios who are discontented enough to move to another game engine end up on Godot, that’s going to be great for Godot. And I suspect it may even be higher than 5% from what I’m reading.
Can’t fuck people over with MIT licensed software that can be used however you want, modified to do anything you want and the project even forked away from if necessary.
Fork you!
-
Programmers copy/paste from Stack Overflow!
-
I seem to be arriving on SO a lot less these days. I heard that a change Google search made a while back ~
demoted them in search results~ resulted in them getting less traffic but I use DuckDuckGo so I dunno. That whole place is insufferable anyway with self important vandal moderators.I’m kind of disillusioned with just about everything on the internet these days. It seems we’re in an era of suck that is much harder to take since we had a taste of how it could be better.
